====== Dragon ====== {{infobox> name =**%$shells.name%** = //%$shells.foundations.value% %$shells.foundations.type%// image1 = shell_matrix.png|Matrix image2 = placeholder.png|In-game Vitals = %$shells.stats.vitals% Defense = %$shells.stats.defense% Defense Regeneration = %$shells.stats.defense_regen%/s | Delay: %$shells.stats.defense_regen_delay%s ==Movement== Speed = %$shells.stats.speed% m/s Maneuver Speed = 10.5 m/s Aux Regeneration = %$shells.stats.aux_regen%/s Aerial Charges = %$shells.stats.aerial_charges% Aerial Charges Regeneration = 1/%$shells.stats.aerial_charges_regen%s ==Tech== Active Core Speed = %$shells.stats.core_speed% Radar Profile= %$shells.stats.radar_profile%m }} =====Integrated Augments===== :: Integrated Augments: ⠀ ---- %$shells.tooltip.0% %$shells.tooltip.1% %$shells.tooltip.2% %$shells.tooltip.3% %$shells.tooltip.4% %$shells.tooltip.5% %$shells.tooltip.6% ⠀ ---- %$shells.tooltip.7% %$shells.tooltip.8% %$shells.tooltip.9% %$shells.tooltip.10% %$shells.tooltip.11% ⠀ ---- %$shells.tooltip.12% %$shells.tooltip.13% %$shells.tooltip.14% %$shells.tooltip.15% %$shells.tooltip.16% === Drifter Pack === Drifter pack drains 10/s aux while ascending, 20/s while boosting, cost increases with altitude (0% - 150% increased based on altitude 5 - 25m) Enhanced Dive and Dodge ignore loadout speed penalties and have enhanced distance, enhanced climb additionally increases climb speed to 8 m/s Groundslam grants knockdown immunity for duration Hover is not affected by loadout speed penalites, hovewer its acceleration is ===== Specializations ===== Specialization depends on what foundation is selected as dominant Spec activates after getting a kill in that life :: %$shells.spec.body_name% > %$shells.spec.body% :: %$shells.spec.tech_name% > %$shells.spec.tech% :: %$shells.spec.hardware_name% > %$shells.spec.hardware% * **Thermal Transfer** - all burn and explosive damage gets restored to vitals, not only the one to defense =====Lore===== Arika Biotech CSX3-ST Dragon =====Gameplay====