====== Modes ====== ===== Breach ===== * 6v6 * 30 min * Whoever reaches 1000 points first wins * Or Jin-sec when time runs out, Jin-sec cannot win if there is a breach active **Jin-sec:** Can see terminals that have been breached, gains points for stopping breaches **Onryo:** Can see up to 3 terminals, gains points for and while breaching terminals ===== Gridlock ===== * 6v6 * 30 min * Whoever reaches 1000 points first wins * Or holds the most zones when time ends **Jin-sec:** Gains points for holding zones, starts with all **Onryo:** Gains points for holding zones, needs to capture them in order ===== Jacked ===== * 11v1 * 15 min * Whoever has the most cr when time ends wins **Jin-sec:** Gain additional cr for killing a jacked shell, become a jacked shell on killing one **Onryo (Jacked):** Gain additional cr for kills as a jacked shell ===== Intel ===== ==== Team ==== * 6v6 * 30 min * Whoever reaches 1000 points first wins * Or has the most points when time ends Gain points and 15cr/s when standing inside the intel zone (6m radius), detect enemies within 30m while holding the intel bag ==== FFA ==== * Free for All * 15 min * Whoever has the most cr when time ends wins Gain 25cr/s when standing inside the intel zone(6m radius), detect enemies within 30m while holding the intel bag ===== Prototype ===== * 6v6 * 30 min * Unknown **Jin-sec:** Gains points for returning the prototype **Onryo:** Gains points for moving the prototype