====== Bison ====== {{infobox> name =**%$shells.name%** = //%$shells.foundations.value% %$shells.foundations.type%// image1 = Matrixna.png|Matrix image2 = placeholder.png|In-game Vitals = %$shells.stats.vitals% Defense = %$shells.stats.defense% Defense Regeneration = %$shells.stats.defense_regen%/s | Delay: %$shells.stats.defense_regen_delay%s ==Movement== Speed = %$shells.stats.speed% m/s Aux Regeneration = %$shells.stats.aux_regen%/s Aerial Charges = %$shells.stats.aerial_charges% ==Tech== Core Speed = %$shells.stats.core_speed% Radar Profile= %$shells.stats.radar_profile%m }} ====Integrated Augments==== :: Integrated Augments: ⠀ ---- %$shells.tooltip.0% %$shells.tooltip.1% %$shells.tooltip.2% %$shells.tooltip.3% ⠀ ---- %$shells.tooltip.4% %$shells.tooltip.5% %$shells.tooltip.6% %$shells.tooltip.7% %$shells.tooltip.8% ⠀ ---- %$shells.tooltip.9% %$shells.tooltip.10% %$shells.tooltip.11% %$shells.tooltip.12% Bison's integrated augments description ==== Specialisations ==== Specialisation depends on what foundation is selected as the primary Spec activates after getting a kill in that life %$shells.spec.body_name% %$shells.spec.body% %$shells.spec.tech_name% %$shells.spec.tech% %$shells.spec.hardware_name% %$shells.spec.hardware% =====Lore===== Bison =====Gameplay====