====== Bison ======
::%$shells.name% //%$shells.foundations.value% %$shells.foundations.type%//
Medium Shell
{{infobox>
name =**%$shells.name%**
image1 = Matrixna.png|Matrix
image2 = placeholder.png|In-game
Vitals = %$shells.stats.vitals%
Defense = %$shells.stats.defense%
Defense Regeneration = %$shells.stats.defense_regen%/s | Delay: %$shells.stats.defense_regen_delay%s
==Movement==
Speed = %$shells.stats.speed% m/s
Aux Regeneration = %$shells.stats.aux_regen%/s
Climb speed penalty = %$shells.stats.climb_penalty%
Aerial Charges = %$shells.stats.aerial_charges%
==Tech==
Core Speed = %$shells.stats.core_speed%
Radar Profile= %$shells.stats.radar_profile%m
}}
====Integrated Augments====
%$shells.tooltip.0%
%$shells.tooltip.1%
%$shells.tooltip.2%
%$shells.tooltip.3%
%$shells.tooltip.4%
%$shells.tooltip.5%
%$shells.tooltip.6%
%$shells.tooltip.7%
%$shells.tooltip.8%
%$shells.tooltip.9%
%$shells.tooltip.10%
%$shells.tooltip.11%
%$shells.tooltip.12%
⠀
Specialization:
%$shells.specialisation%
=====Lore=====
Bison
=====Gameplay====