{ "name": "AAP Turret", "type": "Standard", "tooltip": [ "> Engages closest visible enemy within 25 m on activation", "> Deals 20-10 ballistic damage, 600 rpm, 50 round capacity", "> Can attach to surfaces + Shells" ], "experimental": "☑", "stats": { "cooldown": 45.0, "duration": 60.0, "action": "Throw", "speed_penalty": 0.35 }, "foundations": { "type": "hardware", "value": 20 }, "downsides": [ "-> Can be disabled" ] } { "name": "Anchor", "type": "Standard", "tooltip": [ "> Can be used by Nano-wire to attach + pull towards location", "> Restores aux power, aerial maneuver charges + clears snare on pull", "> Useable by allies", "> Can attach to surfaces + Shells" ], "experimental": "☐", "stats": { "cooldown": 5.0, "duration": 120.0, "action": "Throw", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 15 } } { "name": "Bolster", "type": "Enhancement", "tooltip": [ "> While active: Bleed + knockdown immunity, 200 max defense, 0 s defense regen delay, 40 /s defense regeneration" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 5.0, "action": "Activate", "speed_penalty": 0.4 }, "foundations": { "type": "hardware", "value": 20 }, "downsides": [ "-> While active: 50% reduced speed + vitals restored from all sources" ] } { "name": "Spike", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device", "> Deals 25 vital damage, 4 s disable + snare to up to 6 visible or detected enemies, executes if target below 25% vitals if scan hack", "> Destroys visible or detected devices" ], "experimental": "☑", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 20 }, "downsides": [ "-> Requires 25 Core charge for scan hack" ] } { "name": "Combust", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device", "> Deals 25 fire damage + combust to up to 6 visible or detected enemies, damage increased by 25% per addtional enemy if scan hack" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 20 }, "downsides": [ "-> Requires 25 Core charge for scan hack" ] } { "name": "Parasite", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device", "> Leech 10 /s vitals from up to 6 visible or detected enemies for 5 s, restores max vitals if scan hack" ], "experimental": "☑", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 20 }, "downsides": [ "-> Requires 50 Core charge for scan hack" ] } { "name": "Desync", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device", "> Deals 5 vital damage, 6 s desync to visible + up to 6 detected enemies, damage increased by 5 per addtional enemy, duration increased by 25% per addtional enemy if scan hack", "> Desync: Scrambles radar, detections + targeting systems" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 20 }, "downsides": [ "-> Requires 25 Core charge for scan hack" ] } { "name": "Cascade", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device, black market", "> Initiates 8 s Core detonation to up to 6 visible or detected enemies" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 25 }, "downsides": [ "-> Can only be used while scanning", "-> Requires 100 Core charge for scan hack" ] } { "name": "Pathogen", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device, black market", "> Applies 10 /s hemorrhage + Necrosis to up to 6 visible or detected enemies" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 25 }, "downsides": [ "-> Can only be used while scanning", "-> Requires 50 Core charge for scan hack" ] } { "name": "Lockdown", "type": "Neuro-link", "tooltip": [ "> Neuro-Link device, black market", "> Disarms + applies 4 /s stun + cripple to up to 6 visible or detected enemies" ], "experimental": "☐", "stats": { "cooldown": 60.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 25 }, "downsides": [ "-> Can only be used while scanning", "-> Requires 75 Core charge for scan hack" ] } { "name": "Deadzone", "type": "Standard", "tooltip": [ "> Creates 16 m disruptive field on activation", "> While within field: Disable + snare to enemies + enemy devices, Shroud to allies", "> Can attach to surfaces" ], "experimental": "☑", "stats": { "cooldown": 45.0, "duration": 30.0, "action": "Throw", "speed_penalty": 0.25 }, "foundations": { "type": "tech", "value": 25 } } { "name": "Detonator", "type": "Standard", "tooltip": [ "> Deals 125-50 explosive damage + knockback to targets within 2-4 m on activation" ], "experimental": "☐", "stats": { "cooldown": 30.0, "duration": 0.0, "action": "Throw", "speed_penalty": 0.15 }, "foundations": { "type": "hardware", "value": 5 }, "downsides": [ "-> Can be disabled" ] } { "name": "Disrupter", "type": "Standard", "tooltip": [ "> 4 s stun, + snare to targets within 6 m on activation", "> Can attach to surfaces + Shells" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 0.0, "action": "Throw", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 5 } } { "name": "Firecracker", "type": "Standard", "tooltip": [ "> Deals 25-15 explosive + 50-30 fire damage to targets within 2-3 m + launches 10 incendiary projectiles on impact", "> Deals 100 fire damage to targets within 5 m + launches 15 incendiary projectiles on activation", "> Incendiary projectile: Detonates after 1 s, igniting surface + dealing 5 explosive + 5 fire damage to targets within 2 m" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 7.5, "action": "Throw", "speed_penalty": 0.2 }, "foundations": { "type": "hardware", "value": 10 } } { "name": "Laser Wire", "type": "Standard", "tooltip": [ "> Deals 75 vital damage, 10 /s bleed + 4 s snare to enemies on activation", "> 2 charges", "> Can attach to surfaces" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 60.0, "action": "Throw", "speed_penalty": 0.2 }, "foundations": { "type": "hardware", "value": 10 }, "downsides": [ "-> Can be disabled" ] } { "name": "Overcharge", "type": "Enhancement", "tooltip": [ "> While active: Disable immunity, 10% increased ground + climb speed, disable enemies + enemy devices within 4 m for 2 s" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 5.0, "action": "Activate", "speed_penalty": 0.2 }, "foundations": { "type": "tech", "value": 15 } } { "name": "Proximity Mine", "type": "Standard", "tooltip": [ "> Deals 125-50 explosive damage, knockback + knockdown to targets within 2-5 m on activation", "> Can attach to surfaces + Shells" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 60.0, "action": "Throw", "speed_penalty": 0.15 }, "foundations": { "type": "hardware", "value": 5 }, "downsides": [ "-> Can be disabled" ] } { "name": "Relocator", "type": "Standard", "tooltip": [ "> Relocate to device location on activation", "> Telefrag targets within 1 m on relocation", "> 2 s disable to enemies + devices within 4 m on relocation", "> Can attach to surfaces + Shells" ], "experimental": "☑", "stats": { "cooldown": 30.0, "duration": 60.0, "action": "Throw", "speed_penalty": 0.15 }, "foundations": { "type": "tech", "value": 15 }, "downsides": [ "-> Can be disabled" ] } { "name": "Reserve Stim", "type": "Enhancement", "tooltip": [ "> 25 vitals restored on activation, chemical heal", "> 5 s bleed immunity if used while bleeding" ], "experimental": "☐", "stats": { "cooldown": 30.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.15 }, "foundations": { "type": "hardware", "value": 10 } } { "name": "Satchel Charge", "type": "Standard", "tooltip": [ "> Deals 150-50 explosive damage, knockback + knockdown to targets within 2-5 m on activation", "> Can attach to surfaces + Shells" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 60.0, "action": "Throw", "speed_penalty": 0.3 }, "foundations": { "type": "hardware", "value": 10 }, "downsides": [ "-> Can be disabled" ] } { "name": "Shroud", "type": "Enhancement", "tooltip": [ "> While active: Undetectable by all equipment" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 5.0, "action": "Activate", "speed_penalty": 0.25 }, "foundations": { "type": "tech", "value": 15 } } { "name": "Shifter", "type": "Enhancement", "tooltip": [ "> While active: Relocate up to 3 m in movement direction, can bypass obstructions, replaces dive, requires aerial maneuver charge while in air, 5 charges", "> 100 vital damage + knockback to enemies within 1 m of relocation" ], "experimental": "☑", "stats": { "cooldown": 45.0, "duration": 0.0, "action": "Activate", "speed_penalty": 0.25 }, "foundations": { "type": "tech", "value": 20 } } { "name": "Tempest", "type": "Standard", "tooltip": [ "> Creates 7 m charged nano-particle cloud + launches 6 additional 3.5 m clouds on activation", "> Clouds obscures vision + targeting systems", "> Enemy on contact with cloud: Detected to allies + 1s snare", "> Ally on contact with cloud: 5 s Overcharge" ], "experimental": "☐", "stats": { "cooldown": 45.0, "duration": 7.5, "action": "Throw", "speed_penalty": 0.25 }, "foundations": { "type": "tech", "value": 10 }, "downsides": [ "-> Can be cleared with fire" ] }