{
"name": "AAP Turret",
"type": "Standard",
"tooltip": [
"> Engages closest visible enemy within 25 m on activation",
"> Deals 20-10 ballistic damage, 600 rpm, 50 round capacity",
"> Can attach to surfaces + Shells"
],
"experimental": "☑",
"stats": {
"cooldown": 45.0,
"duration": 60.0,
"action": "Throw",
"speed_penalty": 0.35
},
"foundations": {
"type": "hardware",
"value": 20
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Anchor",
"type": "Standard",
"tooltip": [
"> Can be used by Nano-wire to attach + pull towards location",
"> Restores aux power, aerial maneuver charges + clears snare on pull",
"> Useable by allies",
"> Can attach to surfaces + Shells"
],
"experimental": "☐",
"stats": {
"cooldown": 5.0,
"duration": 120.0,
"action": "Throw",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 15
}
}
{
"name": "Bolster",
"type": "Enhancement",
"tooltip": [
"> While active: Bleed + knockdown immunity, 200 max defense, 0 s defense regen delay, 40 /s defense regeneration"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 5.0,
"action": "Activate",
"speed_penalty": 0.4
},
"foundations": {
"type": "hardware",
"value": 20
},
"downsides": [
"-> While active: 50% reduced speed + vitals restored from all sources"
]
}
{
"name": "Spike",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device",
"> Deals 25 vital damage, 4 s disable + snare to up to 6 visible or detected enemies, executes if target below 25% vitals if scan hack",
"> Destroys visible or detected devices"
],
"experimental": "☑",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 20
},
"downsides": [
"-> Requires 25 Core charge for scan hack"
]
}
{
"name": "Combust",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device",
"> Deals 25 fire damage + combust to up to 6 visible or detected enemies, damage increased by 25% per addtional enemy if scan hack"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 20
},
"downsides": [
"-> Requires 25 Core charge for scan hack"
]
}
{
"name": "Parasite",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device",
"> Leech 10 /s vitals from up to 6 visible or detected enemies for 5 s, restores max vitals if scan hack"
],
"experimental": "☑",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 20
},
"downsides": [
"-> Requires 50 Core charge for scan hack"
]
}
{
"name": "Desync",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device",
"> Deals 5 vital damage, 6 s desync to visible + up to 6 detected enemies, damage increased by 5 per addtional enemy, duration increased by 25% per addtional enemy if scan hack",
"> Desync: Scrambles radar, detections + targeting systems"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 20
},
"downsides": [
"-> Requires 25 Core charge for scan hack"
]
}
{
"name": "Cascade",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device, black market",
"> Initiates 8 s Core detonation to up to 6 visible or detected enemies"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 25
},
"downsides": [
"-> Can only be used while scanning",
"-> Requires 100 Core charge for scan hack"
]
}
{
"name": "Pathogen",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device, black market",
"> Applies 10 /s hemorrhage + Necrosis to up to 6 visible or detected enemies"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 25
},
"downsides": [
"-> Can only be used while scanning",
"-> Requires 50 Core charge for scan hack"
]
}
{
"name": "Lockdown",
"type": "Neuro-link",
"tooltip": [
"> Neuro-Link device, black market",
"> Disarms + applies 4 /s stun + cripple to up to 6 visible or detected enemies"
],
"experimental": "☐",
"stats": {
"cooldown": 60.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 25
},
"downsides": [
"-> Can only be used while scanning",
"-> Requires 75 Core charge for scan hack"
]
}
{
"name": "Deadzone",
"type": "Standard",
"tooltip": [
"> Creates 16 m disruptive field on activation",
"> While within field: Disable + snare to enemies + enemy devices, Shroud to allies",
"> Can attach to surfaces"
],
"experimental": "☑",
"stats": {
"cooldown": 45.0,
"duration": 30.0,
"action": "Throw",
"speed_penalty": 0.25
},
"foundations": {
"type": "tech",
"value": 25
}
}
{
"name": "Detonator",
"type": "Standard",
"tooltip": [
"> Deals 125-50 explosive damage + knockback to targets within 2-4 m on activation"
],
"experimental": "☐",
"stats": {
"cooldown": 30.0,
"duration": 0.0,
"action": "Throw",
"speed_penalty": 0.15
},
"foundations": {
"type": "hardware",
"value": 5
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Disrupter",
"type": "Standard",
"tooltip": [
"> 4 s stun, + snare to targets within 6 m on activation",
"> Can attach to surfaces + Shells"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 0.0,
"action": "Throw",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 5
}
}
{
"name": "Firecracker",
"type": "Standard",
"tooltip": [
"> Deals 25-15 explosive + 50-30 fire damage to targets within 2-3 m + launches 10 incendiary projectiles on impact",
"> Deals 100 fire damage to targets within 5 m + launches 15 incendiary projectiles on activation",
"> Incendiary projectile: Detonates after 1 s, igniting surface + dealing 5 explosive + 5 fire damage to targets within 2 m"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 7.5,
"action": "Throw",
"speed_penalty": 0.2
},
"foundations": {
"type": "hardware",
"value": 10
}
}
{
"name": "Laser Wire",
"type": "Standard",
"tooltip": [
"> Deals 75 vital damage, 10 /s bleed + 4 s snare to enemies on activation",
"> 2 charges",
"> Can attach to surfaces"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 60.0,
"action": "Throw",
"speed_penalty": 0.2
},
"foundations": {
"type": "hardware",
"value": 10
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Overcharge",
"type": "Enhancement",
"tooltip": [
"> While active: Disable immunity, 10% increased ground + climb speed, disable enemies + enemy devices within 4 m for 2 s"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 5.0,
"action": "Activate",
"speed_penalty": 0.2
},
"foundations": {
"type": "tech",
"value": 15
}
}
{
"name": "Proximity Mine",
"type": "Standard",
"tooltip": [
"> Deals 125-50 explosive damage, knockback + knockdown to targets within 2-5 m on activation",
"> Can attach to surfaces + Shells"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 60.0,
"action": "Throw",
"speed_penalty": 0.15
},
"foundations": {
"type": "hardware",
"value": 5
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Relocator",
"type": "Standard",
"tooltip": [
"> Relocate to device location on activation",
"> Telefrag targets within 1 m on relocation",
"> 2 s disable to enemies + devices within 4 m on relocation",
"> Can attach to surfaces + Shells"
],
"experimental": "☑",
"stats": {
"cooldown": 30.0,
"duration": 60.0,
"action": "Throw",
"speed_penalty": 0.15
},
"foundations": {
"type": "tech",
"value": 15
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Reserve Stim",
"type": "Enhancement",
"tooltip": [
"> 25 vitals restored on activation, chemical heal",
"> 5 s bleed immunity if used while bleeding"
],
"experimental": "☐",
"stats": {
"cooldown": 30.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.15
},
"foundations": {
"type": "hardware",
"value": 10
}
}
{
"name": "Satchel Charge",
"type": "Standard",
"tooltip": [
"> Deals 150-50 explosive damage, knockback + knockdown to targets within 2-5 m on activation",
"> Can attach to surfaces + Shells"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 60.0,
"action": "Throw",
"speed_penalty": 0.3
},
"foundations": {
"type": "hardware",
"value": 10
},
"downsides": [
"-> Can be disabled"
]
}
{
"name": "Shroud",
"type": "Enhancement",
"tooltip": [
"> While active: Undetectable by all equipment"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 5.0,
"action": "Activate",
"speed_penalty": 0.25
},
"foundations": {
"type": "tech",
"value": 15
}
}
{
"name": "Shifter",
"type": "Enhancement",
"tooltip": [
"> While active: Relocate up to 3 m in movement direction, can bypass obstructions, replaces dive, requires aerial maneuver charge while in air, 5 charges",
"> 100 vital damage + knockback to enemies within 1 m of relocation"
],
"experimental": "☑",
"stats": {
"cooldown": 45.0,
"duration": 0.0,
"action": "Activate",
"speed_penalty": 0.25
},
"foundations": {
"type": "tech",
"value": 20
}
}
{
"name": "Tempest",
"type": "Standard",
"tooltip": [
"> Creates 7 m charged nano-particle cloud + launches 6 additional 3.5 m clouds on activation",
"> Clouds obscures vision + targeting systems",
"> Enemy on contact with cloud: Detected to allies + 1s snare",
"> Ally on contact with cloud: 5 s Overcharge"
],
"experimental": "☐",
"stats": {
"cooldown": 45.0,
"duration": 7.5,
"action": "Throw",
"speed_penalty": 0.25
},
"foundations": {
"type": "tech",
"value": 10
},
"downsides": [
"-> Can be cleared with fire"
]
}