====== Ghost ====== {{infobox> name =**%$shells.name%** = //%$shells.foundations.value% %$shells.foundations.type%// image1 = shell_matrix.png|Matrix image2 = placeholder.png|In-game Vitals = %$shells.stats.vitals% Defense = %$shells.stats.defense% Defense Regeneration = %$shells.stats.defense_regen%/s | Delay: %$shells.stats.defense_regen_delay%s ==Movement== Speed = %$shells.stats.speed% m/s Maneuver Speed = 12 m/s Aux Regeneration = %$shells.stats.aux_regen%/s Aerial Charges = %$shells.stats.aerial_charges% Aerial Charges Regeneration = 1/%$shells.stats.aerial_charges_regen%s ==Tech== Core Speed = %$shells.stats.core_speed% Radar Profile= %$shells.stats.radar_profile%m }} =====Integrated Augments===== :: Integrated Augments: ⠀ ---- %$shells.tooltip.0% %$shells.tooltip.1% %$shells.tooltip.2% %$shells.tooltip.3% %$shells.tooltip.4% %$shells.tooltip.5% %$shells.tooltip.6% %$shells.tooltip.7% ⠀ ---- %$shells.tooltip.8% %$shells.tooltip.9% %$shells.tooltip.10% %$shells.tooltip.11% %$shells.tooltip.12% ⠀ ---- %$shells.tooltip.13% %$shells.tooltip.14% %$shells.tooltip.15% %$shells.tooltip.16% Ghosts's integrated augments description ===== Specializations ===== Specialization depends on what foundation is selected as dominant Spec activates after getting a kill in that life %$shells.spec.body_name% %$shells.spec.body% %$shells.spec.tech_name% %$shells.spec.tech% %$shells.spec.hardware_name% %$shells.spec.hardware% =====Lore===== Ghost =====Gameplay====