====== Stats ====== ===== Health ===== ==== Vitals ==== * Your health * Can bleed * Limit 200 ==== Defense ==== - Your shield - Can be bypassed - Can regenerate ((see shells)) - Limit 200 ===== Movement ===== ==== Velocity ==== * Capped at 15m/s ==== Ground speed ==== * Capped at 8m/s ==== Maneuver speed ==== * Capped at 12m/s ==== Aerial Maneuver Charges ==== * Capped at 4 * Regenerate 1 every 0.5s of being grounded ==== AUX ==== * Your stamina * Can regenerate * 100 ===== Core ===== See [[Core]] ===== Weaponry ===== ==== Dexterity ==== * Affects all manual activites * Results start diminishing after 25% increased, with the maximum ammount being 50% increased ==== Backup Weapon Damage ==== * Results start diminishing after 50%, with the maximum ammount being 75% increased ===== Resistances ===== ==== Direct Damage Reduction ==== * Capped at 75% ==== Chemical ==== Chemical resistance reduces chemical damage to the vitals **while defense not depleted** ==== Explosive ==== Explosive resistance reduces explosive damage to the vitals **while defense not depleted** ==== Fire ==== Fire resistance reduces fire damage ==== Knockdown ==== Immune to most maneuver ((See: [[Maneuvers]])) knockdowns Immune to weapon impact knockdowns Immune to object impact knockdowns ==== Snare ==== Snare resistance reduces effects of snare