All non-heavy weapons share the same set of ammo types (Except the Warrant Grenade launcher)
Exotic ammos can be equiped using the Technician Augment
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Description of Standard Ammo
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Description of Heavy Ammoo
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Description of Piercing Ammo
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Description of Shred Ammo
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Description of TD Ammo
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Description of Standard Grenade
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Description of Impact Grenade
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Description of Proximity Grenade
Exotic ammo requires Technician
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Description of CB Ammo
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Description of Chem Ammo
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Description of EM Ammo
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Ghostfire ammo can hit the same enemy multiple times
Ghostfire ammo earns 100% - 0% more CR, Core charge and damage stat proportional to remaining defense of the target (100% - 0%)
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Deals 100% - 50% of the explosive damage in 0 - 2m radius
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Description of Incendiary Ammo
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Ignites area for 5s