Содержание

Modes

Breach

Jin-sec: Can see terminals that have been breached, gains points for stopping breaches and 1/s for every second there isnt a breach going, also 5 points per kill

Onryo: Can see up to 3 terminals, 1/s for when breach active, 50 points for finishing a breach

Gain objective cr bonus when fighting within 15m1) of an active breach, or while damaging enemies within one

250cr for starting/ending a breach

Gridlock

Jin-sec: Gains points for holding zones, starts with all

Onryo: Gains points for holding zones, needs to capture them in order

Jacked

Jin-sec: Gain additional cr for killing a jacked shell, become a jacked shell on killing one

Onryo (Jacked): Gain additional cr for kills as a jacked shell

Intel

Team

Gain points and 5 - 25cr / 2s when standing inside the intel zone(6m radius) (based on amount of allies inside the radius), detect enemies within 30m while holding the intel bag

When the decryption reaches certain % the intel becomes jammed and needs to be moved 50m from the location it was jammed

When the decryption finishes while its compromised or jammed, intel explodes in 5m radius dealing vital damage

FFA

Gain 5 - 25cr / 2s when standing inside the intel zone(6m radius) (based on the player count), detect enemies within 30m while holding the intel bag

When the decryption reaches a certain % the intel becomes jammed and needs to be moved 50m from the location it was jammed

When the decryption finishes while its compromised or jammed, intel explodes in 5m radius dealing vital damage

Prototype

Jin-sec: Gains points for returning the prototype

Onryo: Gains points for moving the prototype

1)
LOS required