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        <title>Ammo</title>
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        <description>Ammo

All non-heavy weapons share the same set of ammo types (Except the Warrant Grenade launcher)

 ammos can be equiped using the Technician Augment 

All ammo types have 0.05m/s speed penalty

Standard

::   

















Description of Chem Grenade

::</description>
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        <title>TTK - [Abilities] </title>
        <link>https://outof.wiki/ttk?rev=1792190985&amp;do=diff</link>
        <description>TTK

::     

::  

Lore

Temporal Throwing Knifes

Abilities

Backup weapons are affected by dexterity in all aspects except charging

While out of charges: 25% reduced rpm, burst count reduced to 1

Backup weapons cannot be modded however they posses unique abilities:</description>
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        <title>Fists - [Abilities] </title>
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        <description>Fists

::     

::  

Lore

Hand

Abilities

Backup weapons are affected by dexterity in all aspects

Backup weapons cannot be modded however they posses unique abilities:

Primary

	*  Charges up a double punch

Alternative Charged Attack:

	*  None</description>
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        <title>Dusters - [Abilities] </title>
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        <description>Dusters

::     

::  

Lore

They are mining gauntlets that utilize compressed air shockwaves to extend their reach and provide additional functionality

Abilities

Backup weapons are affected by dexterity in all aspects except charging

More info at the</description>
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        <title>Akanami - [Abilities] </title>
        <link>https://outof.wiki/akanami?rev=1792190897&amp;do=diff</link>
        <description>Akanami

::     

::  

Lore

Akanami means &#039;Red Wave&#039; in japaneese

Abilities

Backup weapons are affected by dexterity in all aspects except charging

Backup weapons cannot be modded however they posses unique abilities:

Primary

	*  Charges up a powerful vertical slash, direction of the slash can be manipulated through leaning</description>
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        <title>Nexus</title>
        <link>https://outof.wiki/nexus?rev=1792007007&amp;do=diff</link>
        <description>Nexus

::     

::  

----------

:: Extra

&gt; 35% increased damage while ADS

&gt; 50% reduced spread gain while ADS

&gt; 25% reduced horizontal recoil while ADS

&gt; 25% increased vertical recoil while ADS

&gt; 25% reduced firerate while ADS

Lore

Leofwine Defense Systems MBR-A6 Nexus is a battle rifle</description>
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        <title>Augments</title>
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        <description>Table of Augments

         J       Q      W X Y Z

Acrobatics

::   














Description of Acrobaticss

Addict

::   


















Description of Addict

Adrenaline Rush

::   












Description of Adrenaline Rush

Advanced Recon</description>
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        <title>Umibozu - [Umibozu] </title>
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        <description>Umibozu

::     

:: 

----------

:: Extra

&gt; Paints and deals Shock damage to airborne targets

&gt; 50% increased projectile size

&gt;  wind-up and wind-down

Lore

Motoko Arms Heavy Support Weapon: Umibozu is an electromagnetically assisted 6 barreled volleygun (Cycler), designed for anti-air defense
it fires electrically charged rounds that deal devastating damage to any target that is not grounded</description>
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        <title>Effects - [Deflection] </title>
        <link>https://outof.wiki/effects?rev=1791564753&amp;do=diff</link>
        <description>Effects

List of all status effects and similar

General Buffs

Positive effects

Amplify

:: 







  

Enhances one&#039;s vision and hearing

Bolster

:: 







  

  

  

Supercharges your defense, making your skin gray

Overrides shell&#039;s passive defense regeneration, max defense regeneration for duration, max defense reductions go back to where they were when duration ends</description>
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        <title>Damage - [Dual Layer] </title>
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        <description>Damage

Damage Types

List of damage types along with their properties

Direct

Direct damage can generate core charge 

	*  Normal/Balistic/Melee/Body impact/Other: Most common type of damage, the default one
	*  Overkill: Bypasses defense, enemies get dismembered on death</description>
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