Stats
Health
Vitals
- Your health
- Can bleed
- Limit 200
Defense
- Your shield
- Can be bypassed
- Can regenerate 1)
- Limit 200
Movement
Velocity
- Capped at 15m/s
Ground speed
- Capped at 8m/s
Maneuver speed
- Capped at 12m/s
Aerial Maneuver Charges
- Capped at 4
- Regenerate 1 every 0.5s of being grounded
AUX
- Your stamina
- Can regenerate
- 100
Core
See Core
Weaponry
Dexterity
- Affects all manual activites
- Results start diminishing after 25% increased, with the maximum ammount being 50% increased
Backup Weapon Damage
- Results start diminishing after 50%, with the maximum ammount being 75% increased
Resistances
Direct Damage Reduction
- Capped at 75%
Chemical
Chemical resistance reduces chemical damage to the vitals while defense not depleted
Explosive
Explosive resistance reduces explosive damage to the vitals while defense not depleted
Fire
Fire resistance reduces fire damage
Knockdown
Immune to most maneuver 2) knockdowns Immune to weapon impact knockdowns Immune to object impact knockdowns
Snare
Snare resistance reduces effects of snare