Modes
Breach
- 6v6
- 30 min
- Whoever reaches 1000 points first wins
- Or Jin-sec when time runs out, Jin-sec cannot win if there is a breach active
Jin-sec: Can see terminals that have been breached, gains points for stopping breaches and 1/s for every second there isnt a breach going, also 5 points per kill
Onryo: Can see up to 3 terminals, 1/s for when breach active, 50 points for finishing a breach
Gain objective cr bonus when fighting within 15m1) of an active breach, or while damaging enemies within one
250cr for starting/ending a breach
Clone Wars
- FFA
- 10 min
You always spawn as a clone, unless killed by the same build you are running, then you can select a new one
Gridlock
- 6v6
- 15 min
- Onryo wins on Gridlock + entire jin-sec killed
- Jin-sec wins on timeout
Jin-sec: Can prevent grid zones from being captured, sees available zones (except for the initial one)
Onryo: Can capture grid zones, sees available zones and the random initial zone
Gain objective cr bonus and tick while capturing zones
When all zones captured Gridlock triggers and jin-sec can no longer deploy
Jacked
- 11v1
- 15 min
- Whoever has the most cr when time ends wins
Jin-sec: Gain additional cr for killing a jacked shell, become a jacked shell on killing one
Onryo (Jacked): Gain additional cr for kills as a jacked shell
Intel
Team
- 6v6
- 30 min
- Whoever reaches 1000 points first wins
- Or has the most points when time ends
Gain points and 5 - 25cr / 2s when standing inside the intel zone(6m radius) (based on amount of allies inside the radius), detect enemies within 30m while holding the intel bag
When the decryption reaches certain % the intel becomes jammed and needs to be moved 50m from the location it was jammed
When the decryption finishes while its compromised or jammed, intel explodes in 5m radius dealing fatal vital damage
FFA
- Free for All
- 15 min
- Whoever has the most cr when time ends wins
Gain 5 - 25cr / 2s when standing inside the intel zone(6m radius) (based on the player count), detect enemies within 30m while holding the intel bag
When the decryption reaches a certain % the intel becomes jammed and needs to be moved 50m from the location it was jammed
When the decryption finishes while its compromised or jammed, intel explodes in 5m radius dealing fatal vital damage
Prototype
- 6v6
- 30 min
- Unknown
Jin-sec: Gains points for returning the prototype
Onryo: Gains points for moving the prototype
Simulation
FFA but with bots