Modes
Breach
- 6v6
- 30 min
- Whoever reaches 1000 points first wins
- Or Jin-sec when time runs out, Jin-sec cannot win if there is a breach active
Jin-sec: Can see terminals that have been breached, gains points for stopping breaches
Onryo: Can see up to 3 terminals, gains points for and while breaching terminals
Gridlock
- 6v6
- 30 min
- Whoever reaches 1000 points first wins
- Or holds the most zones when time ends
Jin-sec: Gains points for holding zones, starts with all
Onryo: Gains points for holding zones, needs to capture them in order
Jacked
- 11v1
- 15 min
- Whoever has the most cr when time ends wins
Jin-sec: Gain additional cr for killing a jacked shell, become a jacked shell on killing one
Onryo (Jacked): Gain additional cr for kills as a jacked shell
Intel
Team
- 6v6
- 30 min
- Whoever reaches 1000 points first wins
- Or has the most points when time ends
Gain points and 15cr/s when standing inside the intel zone (6m radius), detect enemies within 30m while holding the intel bag
FFA
- Free for All
- 15 min
- Whoever has the most cr when time ends wins
Gain 25cr/s when standing inside the intel zone(6m radius), detect enemies within 30m while holding the intel bag
Prototype
- 6v6
- 30 min
- Unknown
Jin-sec: Gains points for returning the prototype
Onryo: Gains points for moving the prototype