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Rhino
Integrated Augments
:: Integrated Augments: ⠀
:: RESILIENT MOMENTUM
> Knockdown immunity while defence not depleted, 50% reduced movement speed penalties while defence above 50%
> 25% knockback resistance, 50% reduced fall damage
> Bolster while Core active: Bleed + knockdown immunity, 0 s defense regen delay, 40 /s defense regeneration
-> 50% reduced vitals restored from all sources while Core active
⠀
:: CONCUSSIVE IMPULSE
> Shockwave AOE on body impact or landing from 5 m with enemies in proximity: Deals 50-25 shock damage and 2 s disable + snare to enemies within 3 m, can knockdown on shoulder barge impact, 5 s cooldown
> 50% of damage dealt by Shockwave restored to defense + max defense
> 25% of direct damage received reflected as shock damage + 0.5 s disable if enemy within 3 m while defense above 0%
-> Can be disabled
⠀
:: REACTIVE CLADDING
100% of combined vitals damage received restored to defense during defense regeneration on exceeding 25 total damage, 10 s cooldown
> 25-0% reduced direct defense damage received, scaling proportionally with speed from 0-8 m/s, while not on cooldown
> 50% increased explosive resistance
Rhino can trigger concussive impulse + knockdown if landing on an enemy from over 5m
Concussive impulse scales from 2 - 3 m
Specializations
Specialization depends on what foundation is selected as dominant
Spec activates after getting a kill in that life
Lore
Rhino

