Rhino

:: Integrated Augments: ⠀


:: Resilient Momentum

> 25% increased knockdown + knockback resistance, increased knockdown force, 50% reduced fall damage

> 50% reduced movement speed penalties while defence above 50%

> Bolster while Core active: Bleed + knockdown immunity, 0 s defense regen delay, 40 /s defense regeneration

-> 50% reduced vitals restored from all sources while Core active


:: Concussive Impulse

> Shockwave AOE on body impact or landing from 5 m with enemies in proximity: Deals 50-25 shock damage and 2 s disable + snare to enemies within 3 m, 5 s cooldown

> 50% of damage dealt by Shockwave restored to defense + max defense

> 25% of direct damage received reflected as shock damage + 0.5 s disable if enemy within 3 m while defense above 0%

-> Can be disabled


:: Reactive Cladding

> 50% increased explosive resistance

> 25-0% reduced direct defense damage received, scaling proportionally with speed from 0-8 m/s

> Damage taken to vitals is restored to defense during defense regeneration, 5 s cooldown

Rhino can trigger concussive impulse + knockdown if landing on an enemy from over 5m

Concussive impulse scales from 2 - 3 m

Specialization depends on what foundation is selected as dominant

Spec activates after getting a kill in that life

Rhino