Rhino

:: Integrated Augments: ⠀


:: RESILIENT MOMENTUM

> 0-100% reduced movement speed penalties, scaling with defense from 0-100%, and knockdown immunity while grounded and defense not depleted

> 25% knockback resistance, 50% reduced fall damage and gain 0.25 m/s additional ground speed every 0.5 s while moving

> Gain [[effects#bolster|Bolster]] while Core active

-> Additional ground speed resets on body impact, receiving damage, aiming or attacking

⠀


:: CONCUSSIVE IMPULSE

> Shockwave AOE on body impact, Core activation or landing from 5 m: Deals 50 shock damage and 2 s [[effects#disable|Disable]] and [[effects#snare|Snare]] to enemies within 3 m, 10 s cooldown if enemy hit, reduced by 1 s on dealing melee or body impact damage, reset on Core activation

> 50% of damage dealt by Shockwave restored to defense and max defense

> 5% of direct damage received stored and released as additional damage on next Shockwave, up to 50

-> Can be [[effects#disable|Disabled]] ⠀


:: REACTIVE CLADDING

> 100% of combined vitals damage received restored to defense during defense regeneration on exceeding 25 total damage, 10 s cooldown

> 50% increased explosive resistance, 25% reduced direct defense damage received and 25% increased movement speed for 10 s on dealing body impact damage or receiving explosive damage

> 10% of damage dealt with melee and body impacts restored to defense and max defense

-> 0-25% reduced backup weapon damage dealt, scaling with defense from 100-0%

Rhino can trigger concussive impulse + knockdown if landing on an enemy from over 5m

Concussive Impulse increased damage requires receiving enemy direct damage, while Reactive Cladding can work on allied explosive damage

Specialization depends on what foundation is selected as dominant

Spec activates after getting a kill in that life

:: Force Trauma

> Shockwave gains 50% increased range, debuff duration and knockback force, ground speed gained from Resilient Momentum is no longer lost on receiving damage

:: Power Relay

> 30 /s defense, max defense and aux power regeneration while [[effects#disable|Disabled]] or Nano-wire connected and gain 5% additional Core speed for each unobstructed enemy or ally within 15 m while Core active

:: Reverberate

> Gain <G>[[effects#overcharge|Overcharge]] for 5 s on firearm, explosive or backup weapon kill within 15 m, backup weapon damage applies [[effects#disable|Disable]] for 2 s and deals 0-25% additional shock damage, scaling with remaining defense from 0-75%

Arika Biotech CSX4-HS Rhino

Combat Shell Mk.4 - Heavy Support