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Dragon

:: Integrated Augments: ⠀


:: DRIFTER JUMP-PACK

> Additional aerial maneuvers:

Boost: Can be activated and held while airborne, recovers 25 aux power on activation, gain rapid vertical lift and increased air control, unaffected by loadout speed penalties, 50% reduced movement speed penalties, can knockback, can cancel Dive, replaces Air Jump

Air Dash: Launch rapidly in held direction while airborne, can knockback and knockdown, replaces Air Dive

Ground Slam: Launch downward to ground while above 5 m, deals 50-25 explosive and [[effects#burn|Burn]] damage damage within 2-4 m, 10 s cooldown

> Enhanced ground and climbing maneuvers

> 100% reduced airborne accuracy penalty

⠀


-> Can no longer ADS while Boost active

-> Can be [[effects#disable|Disabled]], 1 m/s reduced movement speed cap if [[effects#disable|Disabled]]

:: SCORCH HAZARD

> Backdraft AOE on maneuver activation while enemies in proximity or body impact while Boost active: Ignites enemies within 3 m for 25 [[effects#burn|Burn]] damage, 1 m/s increased movement speed cap while on cooldown, 5 s cooldown

> Ignites surrounding area for 5 s on death during maneuvers

⠀


> Neuro-link 'Combust' on Core activation: Deals 25 [[effects#burn|Burn]] damage and [[effects#burn|Burn+]] to up to 6 visible or detected enemies, damage increased by 25% per addtional enemy, 10 s cooldown

-> Can be [[effects#disable|Disabled]]

:: THERMAL NANO-MESH

> 50% increased [[effects#burn|Burn]] resistance, [[effects#burn|Burn]] stat reduction immunity

> 25 defense restored per enemy hit by Backdraft and Ground Slam, can gain up to 50 defense buffer

Drifter Pack

Drifter pack drains 5/s aux while hovering, 10/s while ascending, 20/s while boosting

Enhanced Dive and Dodge ignore loadout speed penalties and have enhanced distance, enhanced climb additionally increases climb speed to 8 m/s

Groundslam grants knockdown immunity for duration

Specialization depends on what foundation is selected as dominant

Spec activates after getting a kill in that life

Thermal Transfer

50% of defense gained from Backdraft and Ground Slam, and 50% of damage received from [[effects#burn|Burn]] and explosives is restored to vitals

Superheated

Backdraft and Ground Slam apply [[effects#burn|Burn+]] and gain 25% increased damage and range, backup weapons deal an additional 25% of damage dealt as [[effects#burn|Burn]] damage

Crossfeed

Aerial maneuvers no longer drain aux power or consume charges for 5 s on receiving chemical heal, 10 s cooldown

Dragon