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Dragon
Integrated Augments
:: Integrated Augments: ⠀
:: DRIFTER JUMP-PACK
> Hover: Can be activated while in air, 8 m/s hover speed up to 12 m/s while boosting, unaffected by loadout speed penalties, 50% reduced movement speed penalties, body impacts while boosting can knockback, recover an aerial maneuver charge on activation, Ignites surrounding area for 3 s on death if active, 4 s cooldown
> Enhanced Dodge, Dive and climbing, Air Dive replaced with Air Dash: Launch rapidly in movement direction, can knockback and knockdown
> Ground Slam maneuver: Launch downward to ground while above 5 m, deals 50-25 explosive and Burn damage damage within 2-4 m, enemies within 2 m can be knocked down, 10 s cooldown
-> Deactivates if aux power fully depleted or Ground Slam impacts
-> 50% reduced aux regeneration while hovering, boosting drains aux power
-> Can be Disabled
⠀
:: SCORCH HAZARD
> Backdraft AOE on drifter pack activation while enemies in proximity or body impact while boosting: Ignites enemies within 3 m for 25 Burn damage, 5 s cooldown
> Backup weapons deal an additional 25% of damage dealt as Burn damage
> Neuro-link 'Combust' on Core activation: Deals 25 Burn damage and Burn+ to up to 6 visible or detected enemies, damage increased by 25% per addtional enemy, 10 s cooldown
-> Can be Disabled
⠀
:: THERMAL NANO-MESH
> 50% increased Burn resistance, Burn stat reduction immunity and 25% defense restored per enemy hit by Backdraft
> 0-50% increased explosive resistance while hovering, scaling proportionally with speed from 0-12 m/s
> 0-50% increased defense regeneration and no regeneration delay while hovering or during maneuvers, scaling proportionally with speed from 0-12 m/s
Drifter Pack
Drifter pack drains 5/s aux while hovering, 10/s while ascending, 20/s while boosting
Enhanced Dive and Dodge ignore loadout speed penalties and have enhanced distance, enhanced climb additionally increases climb speed to 8 m/s
Groundslam grants knockdown immunity for duration
Specializations
Specialization depends on what foundation is selected as dominant
Spec activates after getting a kill in that life
Thermal Transfer
50% of defense gained from Backdraft or Burn and explosive damage received is restored to vitals
Superheated
Backdraft and Ground Slam gain 25% increased damage and range. Backdraft, Ground Slam and backup weapon damage applies Burn+
Crossfeed
Aerial maneuvers and hover no longer drain aux power or consume charges for 5 s on receiving chemical heal
Lore
Dragon

